Gamification for staff motivation: Impact on work efficiency and corporate culture at the international level
Aim/purpose – This article analyzes the impact of gamification on staff motivation, performance, and corporate culture at the international level. It also examines the integration of advanced technologies such as AI (artificial intelligence), AR (augmented reality), and VR (virtual reality) into gam...
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Format: | Article |
Language: | English |
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2024-01-01
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Series: | Journal of Economics and Management |
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Online Access: | https://doi.org/10.22367/jem.2024.46.11 |
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author | Getman Anatolii P. Yaroshenko Oleg M. Demenko Olga І. Lutsenko Оlena Yе. Prokopiev Roman Ye. |
author_facet | Getman Anatolii P. Yaroshenko Oleg M. Demenko Olga І. Lutsenko Оlena Yе. Prokopiev Roman Ye. |
author_sort | Getman Anatolii P. |
collection | DOAJ |
description | Aim/purpose – This article analyzes the impact of gamification on staff motivation, performance, and corporate culture at the international level. It also examines the integration of advanced technologies such as AI (artificial intelligence), AR (augmented reality), and VR (virtual reality) into gamification strategies to enhance their effectiveness. |
format | Article |
id | doaj-art-2d8947c23d684f50bc4499189170ce82 |
institution | Kabale University |
issn | 2719-9975 |
language | English |
publishDate | 2024-01-01 |
publisher | Sciendo |
record_format | Article |
series | Journal of Economics and Management |
spelling | doaj-art-2d8947c23d684f50bc4499189170ce822025-02-02T15:47:19ZengSciendoJournal of Economics and Management2719-99752024-01-0146127429910.22367/jem.2024.46.11Gamification for staff motivation: Impact on work efficiency and corporate culture at the international levelGetman Anatolii P.0Yaroshenko Oleg M.1Demenko Olga І.2Lutsenko Оlena Yе.3Prokopiev Roman Ye.41Department of Environmental Law, Yaroslav Mudryi National Law University Kharkiv, Ukraine2Department of Labor Law, Yaroslav Mudryi National Law University, Kharkiv, Ukraine3Department of Pedagogy, Foreign Philology and Translation, Simon Kuznets Kharkiv National University of EconomicsKharkiv, Ukraine4Department of Labor law, Yaroslav Mudryi National Law University Kharkiv, Ukraine5Department of Labor Law, Yaroslav Mudryi National Law University Kharkiv, UkraineAim/purpose – This article analyzes the impact of gamification on staff motivation, performance, and corporate culture at the international level. It also examines the integration of advanced technologies such as AI (artificial intelligence), AR (augmented reality), and VR (virtual reality) into gamification strategies to enhance their effectiveness.https://doi.org/10.22367/jem.2024.46.11gamificationstaff motivationhr managementartificial intelligencevirtual reality in working processm12m14m20 |
spellingShingle | Getman Anatolii P. Yaroshenko Oleg M. Demenko Olga І. Lutsenko Оlena Yе. Prokopiev Roman Ye. Gamification for staff motivation: Impact on work efficiency and corporate culture at the international level Journal of Economics and Management gamification staff motivation hr management artificial intelligence virtual reality in working process m12 m14 m20 |
title | Gamification for staff motivation: Impact on work efficiency and corporate culture at the international level |
title_full | Gamification for staff motivation: Impact on work efficiency and corporate culture at the international level |
title_fullStr | Gamification for staff motivation: Impact on work efficiency and corporate culture at the international level |
title_full_unstemmed | Gamification for staff motivation: Impact on work efficiency and corporate culture at the international level |
title_short | Gamification for staff motivation: Impact on work efficiency and corporate culture at the international level |
title_sort | gamification for staff motivation impact on work efficiency and corporate culture at the international level |
topic | gamification staff motivation hr management artificial intelligence virtual reality in working process m12 m14 m20 |
url | https://doi.org/10.22367/jem.2024.46.11 |
work_keys_str_mv | AT getmananatoliip gamificationforstaffmotivationimpactonworkefficiencyandcorporatecultureattheinternationallevel AT yaroshenkoolegm gamificationforstaffmotivationimpactonworkefficiencyandcorporatecultureattheinternationallevel AT demenkoolgaí gamificationforstaffmotivationimpactonworkefficiencyandcorporatecultureattheinternationallevel AT lutsenkoolenaye gamificationforstaffmotivationimpactonworkefficiencyandcorporatecultureattheinternationallevel AT prokopievromanye gamificationforstaffmotivationimpactonworkefficiencyandcorporatecultureattheinternationallevel |