Gamification for staff motivation: Impact on work efficiency and corporate culture at the international level

Aim/purpose – This article analyzes the impact of gamification on staff motivation, performance, and corporate culture at the international level. It also examines the integration of advanced technologies such as AI (artificial intelligence), AR (augmented reality), and VR (virtual reality) into gam...

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Main Authors: Getman Anatolii P., Yaroshenko Oleg M., Demenko Olga І., Lutsenko Оlena Yе., Prokopiev Roman Ye.
Format: Article
Language:English
Published: Sciendo 2024-01-01
Series:Journal of Economics and Management
Subjects:
Online Access:https://doi.org/10.22367/jem.2024.46.11
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author Getman Anatolii P.
Yaroshenko Oleg M.
Demenko Olga І.
Lutsenko Оlena Yе.
Prokopiev Roman Ye.
author_facet Getman Anatolii P.
Yaroshenko Oleg M.
Demenko Olga І.
Lutsenko Оlena Yе.
Prokopiev Roman Ye.
author_sort Getman Anatolii P.
collection DOAJ
description Aim/purpose – This article analyzes the impact of gamification on staff motivation, performance, and corporate culture at the international level. It also examines the integration of advanced technologies such as AI (artificial intelligence), AR (augmented reality), and VR (virtual reality) into gamification strategies to enhance their effectiveness.
format Article
id doaj-art-2d8947c23d684f50bc4499189170ce82
institution Kabale University
issn 2719-9975
language English
publishDate 2024-01-01
publisher Sciendo
record_format Article
series Journal of Economics and Management
spelling doaj-art-2d8947c23d684f50bc4499189170ce822025-02-02T15:47:19ZengSciendoJournal of Economics and Management2719-99752024-01-0146127429910.22367/jem.2024.46.11Gamification for staff motivation: Impact on work efficiency and corporate culture at the international levelGetman Anatolii P.0Yaroshenko Oleg M.1Demenko Olga І.2Lutsenko Оlena Yе.3Prokopiev Roman Ye.41Department of Environmental Law, Yaroslav Mudryi National Law University Kharkiv, Ukraine2Department of Labor Law, Yaroslav Mudryi National Law University, Kharkiv, Ukraine3Department of Pedagogy, Foreign Philology and Translation, Simon Kuznets Kharkiv National University of EconomicsKharkiv, Ukraine4Department of Labor law, Yaroslav Mudryi National Law University Kharkiv, Ukraine5Department of Labor Law, Yaroslav Mudryi National Law University Kharkiv, UkraineAim/purpose – This article analyzes the impact of gamification on staff motivation, performance, and corporate culture at the international level. It also examines the integration of advanced technologies such as AI (artificial intelligence), AR (augmented reality), and VR (virtual reality) into gamification strategies to enhance their effectiveness.https://doi.org/10.22367/jem.2024.46.11gamificationstaff motivationhr managementartificial intelligencevirtual reality in working processm12m14m20
spellingShingle Getman Anatolii P.
Yaroshenko Oleg M.
Demenko Olga І.
Lutsenko Оlena Yе.
Prokopiev Roman Ye.
Gamification for staff motivation: Impact on work efficiency and corporate culture at the international level
Journal of Economics and Management
gamification
staff motivation
hr management
artificial intelligence
virtual reality in working process
m12
m14
m20
title Gamification for staff motivation: Impact on work efficiency and corporate culture at the international level
title_full Gamification for staff motivation: Impact on work efficiency and corporate culture at the international level
title_fullStr Gamification for staff motivation: Impact on work efficiency and corporate culture at the international level
title_full_unstemmed Gamification for staff motivation: Impact on work efficiency and corporate culture at the international level
title_short Gamification for staff motivation: Impact on work efficiency and corporate culture at the international level
title_sort gamification for staff motivation impact on work efficiency and corporate culture at the international level
topic gamification
staff motivation
hr management
artificial intelligence
virtual reality in working process
m12
m14
m20
url https://doi.org/10.22367/jem.2024.46.11
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AT yaroshenkoolegm gamificationforstaffmotivationimpactonworkefficiencyandcorporatecultureattheinternationallevel
AT demenkoolgaí gamificationforstaffmotivationimpactonworkefficiencyandcorporatecultureattheinternationallevel
AT lutsenkoolenaye gamificationforstaffmotivationimpactonworkefficiencyandcorporatecultureattheinternationallevel
AT prokopievromanye gamificationforstaffmotivationimpactonworkefficiencyandcorporatecultureattheinternationallevel