Gamification in Psycholinguistics: Results of Bibliometric Analysis

Aim. The purpose of the paper is to study the concept of gamification in the field of psychology as a basis for the formation of the results of bibliometric analysis and to identify ways to improve the efficiency of its work. The article is devoted to the bibliometric analysis of the works presented...

Full description

Saved in:
Bibliographic Details
Main Authors: Юлія Білявська, Валерій Осецький, Валентин Білявський, Євгеній Ромат, Юлія Ясько
Format: Article
Language:English
Published: Pereiaslav-Khmelnytsky Hryhorii Skovoroda State Pedagogical University 2024-11-01
Series:Психолінгвістика
Subjects:
Online Access:https://psycholing-journal.com/index.php/journal/article/view/1517
Tags: Add Tag
No Tags, Be the first to tag this record!
_version_ 1849426133138800640
author Юлія Білявська
Валерій Осецький
Валентин Білявський
Євгеній Ромат
Юлія Ясько
author_facet Юлія Білявська
Валерій Осецький
Валентин Білявський
Євгеній Ромат
Юлія Ясько
author_sort Юлія Білявська
collection DOAJ
description Aim. The purpose of the paper is to study the concept of gamification in the field of psychology as a basis for the formation of the results of bibliometric analysis and to identify ways to improve the efficiency of its work. The article is devoted to the bibliometric analysis of the works presented in the Scopus scientometric database and covering the areas of psychology and psycholinguistics in gamification. Methods. The dialectical approach allowed us to formulate philosophical aspects, factors and conditions of gamification in psychology in different areas of activity. It was found that there are practically there are practically no studies describing the use of gamification in psycholinguistics. For the bibliometric analysis, we used The online platform VOSviewer was used to process and summarize the data on gamification in the field of psychology, which are presented in the scientometric database Scopus. Results. The analysis shows the relevance of the chosen research topic, as every year there is a positive trend in the number of published papers: 2012 (n=1), 2013 (n=5), 2014 (n=10), and in 2023 (n=139). The formation of a visualization map by keyword allowed us to identify 7 clusters where the concept of gamification in the field of psychology is most often revealed. By affiliation, most of the papers were published in institutions located in the United States. The bibliometric analysis allowed us to select the TOP-5 authors who currently have the largest number of works on gamification in the field of psychology. Conclusions. It has been proved that bibliometric analysis is an effective tool for conducting a generalized study of published works on a given keyword. For the first time, a bibliometric analysis of scientific papers on the topic of gamification in the field of psychology (n=718), which are presented in the Scopus scientometric database, was carried out.
format Article
id doaj-art-2b95eae22e7146cb96584c52eed4c109
institution Kabale University
issn 2309-1797
2415-3397
language English
publishDate 2024-11-01
publisher Pereiaslav-Khmelnytsky Hryhorii Skovoroda State Pedagogical University
record_format Article
series Психолінгвістика
spelling doaj-art-2b95eae22e7146cb96584c52eed4c1092025-08-20T03:29:32ZengPereiaslav-Khmelnytsky Hryhorii Skovoroda State Pedagogical UniversityПсихолінгвістика2309-17972415-33972024-11-01361709910.31470/2309-1797-2024-36-1-70-991517Gamification in Psycholinguistics: Results of Bibliometric AnalysisЮлія Білявська0Валерій Осецький1Валентин Білявський2Євгеній Ромат3Юлія Ясько4State University of Trade and Economics (Ukraine)Taras Shevchenko National University of Kyiv (Ukraine)State University “Kyiv Aviation Institute” (Ukraine)Taras Shevchenko National University of Kyiv (Ukraine)State University of Trade and Economics (Ukraine)Aim. The purpose of the paper is to study the concept of gamification in the field of psychology as a basis for the formation of the results of bibliometric analysis and to identify ways to improve the efficiency of its work. The article is devoted to the bibliometric analysis of the works presented in the Scopus scientometric database and covering the areas of psychology and psycholinguistics in gamification. Methods. The dialectical approach allowed us to formulate philosophical aspects, factors and conditions of gamification in psychology in different areas of activity. It was found that there are practically there are practically no studies describing the use of gamification in psycholinguistics. For the bibliometric analysis, we used The online platform VOSviewer was used to process and summarize the data on gamification in the field of psychology, which are presented in the scientometric database Scopus. Results. The analysis shows the relevance of the chosen research topic, as every year there is a positive trend in the number of published papers: 2012 (n=1), 2013 (n=5), 2014 (n=10), and in 2023 (n=139). The formation of a visualization map by keyword allowed us to identify 7 clusters where the concept of gamification in the field of psychology is most often revealed. By affiliation, most of the papers were published in institutions located in the United States. The bibliometric analysis allowed us to select the TOP-5 authors who currently have the largest number of works on gamification in the field of psychology. Conclusions. It has been proved that bibliometric analysis is an effective tool for conducting a generalized study of published works on a given keyword. For the first time, a bibliometric analysis of scientific papers on the topic of gamification in the field of psychology (n=718), which are presented in the Scopus scientometric database, was carried out.https://psycholing-journal.com/index.php/journal/article/view/1517gamificationgamepsychologypsycholinguisticsbibliometric analysis
spellingShingle Юлія Білявська
Валерій Осецький
Валентин Білявський
Євгеній Ромат
Юлія Ясько
Gamification in Psycholinguistics: Results of Bibliometric Analysis
Психолінгвістика
gamification
game
psychology
psycholinguistics
bibliometric analysis
title Gamification in Psycholinguistics: Results of Bibliometric Analysis
title_full Gamification in Psycholinguistics: Results of Bibliometric Analysis
title_fullStr Gamification in Psycholinguistics: Results of Bibliometric Analysis
title_full_unstemmed Gamification in Psycholinguistics: Results of Bibliometric Analysis
title_short Gamification in Psycholinguistics: Results of Bibliometric Analysis
title_sort gamification in psycholinguistics results of bibliometric analysis
topic gamification
game
psychology
psycholinguistics
bibliometric analysis
url https://psycholing-journal.com/index.php/journal/article/view/1517
work_keys_str_mv AT ûlíâbílâvsʹka gamificationinpsycholinguisticsresultsofbibliometricanalysis
AT valeríjosecʹkij gamificationinpsycholinguisticsresultsofbibliometricanalysis
AT valentinbílâvsʹkij gamificationinpsycholinguisticsresultsofbibliometricanalysis
AT êvgeníjromat gamificationinpsycholinguisticsresultsofbibliometricanalysis
AT ûlíââsʹko gamificationinpsycholinguisticsresultsofbibliometricanalysis