Mining Experiential Patterns from Game-Logs of Board Game
In board games, game-logs record past game processes, which can be regarded as an accumulation of experience. Similar to a real person, a computer player can gradually increase its skill by learning from game-logs. Therefore, the game becomes more interesting. This paper proposes an extensible appro...
Saved in:
| Main Authors: | Liang Wang, Yu Wang, Yan Li |
|---|---|
| Format: | Article |
| Language: | English |
| Published: |
Wiley
2015-01-01
|
| Series: | International Journal of Computer Games Technology |
| Online Access: | http://dx.doi.org/10.1155/2015/576201 |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
-
Board-er Games
by: Sasha Rossman
Published: (2025-04-01) -
ENHANCING MEDIA AND INFORMATION LITERACY THROUGH EXPERIENTIAL GAME-BASED LEARNING
by: Huey Shyh Tan, et al.
Published: (2025-07-01) -
From Board Games to Video Games and the World of Avatars: Jumanji: Welcome to the Jungle
by: Olgahan Bakşi Yalçın, et al.
Published: (2024-10-01) -
Naming Games After Cities: Learning from Modern Board Game Design for Game-Based Planning Approaches
by: Micael da Silva e Sousa
Published: (2025-05-01) -
Gaming as a Form of Experiential Learning: Career Ready Project—Bloom Virtual Village
by: Deb Bonfield, et al.
Published: (2019-12-01)