Mining Experiential Patterns from Game-Logs of Board Game
In board games, game-logs record past game processes, which can be regarded as an accumulation of experience. Similar to a real person, a computer player can gradually increase its skill by learning from game-logs. Therefore, the game becomes more interesting. This paper proposes an extensible appro...
Saved in:
| Main Authors: | , , |
|---|---|
| Format: | Article |
| Language: | English |
| Published: |
Wiley
2015-01-01
|
| Series: | International Journal of Computer Games Technology |
| Online Access: | http://dx.doi.org/10.1155/2015/576201 |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
| _version_ | 1850229933840793600 |
|---|---|
| author | Liang Wang Yu Wang Yan Li |
| author_facet | Liang Wang Yu Wang Yan Li |
| author_sort | Liang Wang |
| collection | DOAJ |
| description | In board games, game-logs record past game processes, which can be regarded as an accumulation of experience. Similar to a real person, a computer player can gradually increase its skill by learning from game-logs. Therefore, the game becomes more interesting. This paper proposes an extensible approach to mine experiential patterns from increasing game-logs. The computer player improves its strategies by utilizing these growing patterns, just as it acquires experience. To evaluate the effect and performance of the approach, we designed a sample board game as a test platform and elaborated an experiment consisting of a series of tests. Experimental results show that our approach is effective and efficient. |
| format | Article |
| id | doaj-art-29eb59bb38ab4b4c95c221ef471005fd |
| institution | OA Journals |
| issn | 1687-7047 1687-7055 |
| language | English |
| publishDate | 2015-01-01 |
| publisher | Wiley |
| record_format | Article |
| series | International Journal of Computer Games Technology |
| spelling | doaj-art-29eb59bb38ab4b4c95c221ef471005fd2025-08-20T02:04:01ZengWileyInternational Journal of Computer Games Technology1687-70471687-70552015-01-01201510.1155/2015/576201576201Mining Experiential Patterns from Game-Logs of Board GameLiang Wang0Yu Wang1Yan Li2School of Computer Science and Technology, Hebei University, Baoding 071000, ChinaSchool of Computer Science and Technology, Hebei University, Baoding 071000, ChinaSchool of Mathematics and Information Science, Hebei University, Baoding 071002, ChinaIn board games, game-logs record past game processes, which can be regarded as an accumulation of experience. Similar to a real person, a computer player can gradually increase its skill by learning from game-logs. Therefore, the game becomes more interesting. This paper proposes an extensible approach to mine experiential patterns from increasing game-logs. The computer player improves its strategies by utilizing these growing patterns, just as it acquires experience. To evaluate the effect and performance of the approach, we designed a sample board game as a test platform and elaborated an experiment consisting of a series of tests. Experimental results show that our approach is effective and efficient.http://dx.doi.org/10.1155/2015/576201 |
| spellingShingle | Liang Wang Yu Wang Yan Li Mining Experiential Patterns from Game-Logs of Board Game International Journal of Computer Games Technology |
| title | Mining Experiential Patterns from Game-Logs of Board Game |
| title_full | Mining Experiential Patterns from Game-Logs of Board Game |
| title_fullStr | Mining Experiential Patterns from Game-Logs of Board Game |
| title_full_unstemmed | Mining Experiential Patterns from Game-Logs of Board Game |
| title_short | Mining Experiential Patterns from Game-Logs of Board Game |
| title_sort | mining experiential patterns from game logs of board game |
| url | http://dx.doi.org/10.1155/2015/576201 |
| work_keys_str_mv | AT liangwang miningexperientialpatternsfromgamelogsofboardgame AT yuwang miningexperientialpatternsfromgamelogsofboardgame AT yanli miningexperientialpatternsfromgamelogsofboardgame |