Playing for the Planet? A Serious Game Approach to Land Use Planning with Students in Rural Iceland

Effective nature conservation and citizen participation are essential for sustainable development and biodiversity preservation. This paper introduces the ‘Land Use Game’, a prototype serious game designed to engage citizens—particularly younger demographics—in participatory land use planning. Devel...

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Main Authors: Benjamin D. Hennig, Ben F. Roberts, Johannes T. Welling, Marissa Pinal, Jón Ólafsson
Format: Article
Language:English
Published: MDPI AG 2025-01-01
Series:Societies
Subjects:
Online Access:https://www.mdpi.com/2075-4698/15/1/14
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author Benjamin D. Hennig
Ben F. Roberts
Johannes T. Welling
Marissa Pinal
Jón Ólafsson
author_facet Benjamin D. Hennig
Ben F. Roberts
Johannes T. Welling
Marissa Pinal
Jón Ólafsson
author_sort Benjamin D. Hennig
collection DOAJ
description Effective nature conservation and citizen participation are essential for sustainable development and biodiversity preservation. This paper introduces the ‘Land Use Game’, a prototype serious game designed to engage citizens—particularly younger demographics—in participatory land use planning. Developed within the context of the EU Horizon 2020 PHOENIX project, the game was tested with students in two rural Icelandic municipalities as part of a pilot study. The game enables participants to assign land use preferences through interactive mapping, supporting a better understanding of land use complexities while promoting active learning and dialogue. The study evaluates the game’s feasibility, technological features, and practical applications, highlighting insights from gameplay observations, participant feedback, and spatial analysis. The results demonstrate the potential of serious games to collect meaningful data, support inclusive decision-making, and empower citizens to contribute to sustainable policies. By incorporating such tools, planners can enhance public understanding, promote equitable land use, and strengthen participatory democracy.
format Article
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institution Kabale University
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publisher MDPI AG
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spelling doaj-art-29a9c0b83bbd4891b0309f4314c0fc4e2025-01-24T13:49:36ZengMDPI AGSocieties2075-46982025-01-011511410.3390/soc15010014Playing for the Planet? A Serious Game Approach to Land Use Planning with Students in Rural IcelandBenjamin D. Hennig0Ben F. Roberts1Johannes T. Welling2Marissa Pinal3Jón Ólafsson4Faculty of Life and Environmental Sciences, School of Engineering and Natural Sciences, University of Iceland, 101 Reykjavik, IcelandFaculty of Life and Environmental Sciences, School of Engineering and Natural Sciences, University of Iceland, 101 Reykjavik, IcelandFaculty of Life and Environmental Sciences, School of Engineering and Natural Sciences, University of Iceland, 101 Reykjavik, IcelandIcelandic and Comparative Cultural Studies, School of Humanities, University of Iceland, 101 Reykjavik, IcelandIcelandic and Comparative Cultural Studies, School of Humanities, University of Iceland, 101 Reykjavik, IcelandEffective nature conservation and citizen participation are essential for sustainable development and biodiversity preservation. This paper introduces the ‘Land Use Game’, a prototype serious game designed to engage citizens—particularly younger demographics—in participatory land use planning. Developed within the context of the EU Horizon 2020 PHOENIX project, the game was tested with students in two rural Icelandic municipalities as part of a pilot study. The game enables participants to assign land use preferences through interactive mapping, supporting a better understanding of land use complexities while promoting active learning and dialogue. The study evaluates the game’s feasibility, technological features, and practical applications, highlighting insights from gameplay observations, participant feedback, and spatial analysis. The results demonstrate the potential of serious games to collect meaningful data, support inclusive decision-making, and empower citizens to contribute to sustainable policies. By incorporating such tools, planners can enhance public understanding, promote equitable land use, and strengthen participatory democracy.https://www.mdpi.com/2075-4698/15/1/14land usecitizen participationparticipatory mappingGISIceland
spellingShingle Benjamin D. Hennig
Ben F. Roberts
Johannes T. Welling
Marissa Pinal
Jón Ólafsson
Playing for the Planet? A Serious Game Approach to Land Use Planning with Students in Rural Iceland
Societies
land use
citizen participation
participatory mapping
GIS
Iceland
title Playing for the Planet? A Serious Game Approach to Land Use Planning with Students in Rural Iceland
title_full Playing for the Planet? A Serious Game Approach to Land Use Planning with Students in Rural Iceland
title_fullStr Playing for the Planet? A Serious Game Approach to Land Use Planning with Students in Rural Iceland
title_full_unstemmed Playing for the Planet? A Serious Game Approach to Land Use Planning with Students in Rural Iceland
title_short Playing for the Planet? A Serious Game Approach to Land Use Planning with Students in Rural Iceland
title_sort playing for the planet a serious game approach to land use planning with students in rural iceland
topic land use
citizen participation
participatory mapping
GIS
Iceland
url https://www.mdpi.com/2075-4698/15/1/14
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