Research on the Influence of Virtual Reality on the Learning Effect of Technical Skills of Science and Engineering College Students: Meta-Analysis Based on 32 Empirical Studies

Virtual reality technology (VR) has been widely used in education and teaching, but the results of a large number of experimental studies on the impact of VR on students’ technical skill learning are not consistent. In this study, a meta-analysis method was used to conduct in-depth quantitative anal...

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Main Authors: Yan Ma, Lu Zhang, Min Wu
Format: Article
Language:English
Published: Wiley 2022-01-01
Series:International Journal of Digital Multimedia Broadcasting
Online Access:http://dx.doi.org/10.1155/2022/6202370
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author Yan Ma
Lu Zhang
Min Wu
author_facet Yan Ma
Lu Zhang
Min Wu
author_sort Yan Ma
collection DOAJ
description Virtual reality technology (VR) has been widely used in education and teaching, but the results of a large number of experimental studies on the impact of VR on students’ technical skill learning are not consistent. In this study, a meta-analysis method was used to conduct in-depth quantitative analysis of 32 experimental or quasi-experimental research literatures based on virtual reality in the past 20 years. The results showed that: (1) virtual reality technology has a moderately positive effect on the learning of technical skills of science and engineering college students (SMD=0.363); (2) the effect of VR on cognitive strategies (SMD=0.487) was significantly greater than that of mental skills (SMD=0.275) for technical skills under different measurement dimensions. (3) Different test periods, previous experience levels, and auxiliary methods have different degrees of positive influence on improving students’ technical skills, among which the 40-60 minutes experiment period (SMD=0.484) has the greatest influence on the improvement of technical skills. According to the research conclusions, we suggest to make an overall planning for the construction of VR enabling teaching application scenarios and create a human-machine collaborative interactive teaching model of “theory+VR simulation+feedback” based on flow theory.
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spelling doaj-art-2271e838c94147e19d45b852b2d8cf092025-08-20T02:04:36ZengWileyInternational Journal of Digital Multimedia Broadcasting1687-75862022-01-01202210.1155/2022/6202370Research on the Influence of Virtual Reality on the Learning Effect of Technical Skills of Science and Engineering College Students: Meta-Analysis Based on 32 Empirical StudiesYan Ma0Lu Zhang1Min Wu2Institute of Intelligent EducationInstitute of Intelligent EducationInstitute of Intelligent EducationVirtual reality technology (VR) has been widely used in education and teaching, but the results of a large number of experimental studies on the impact of VR on students’ technical skill learning are not consistent. In this study, a meta-analysis method was used to conduct in-depth quantitative analysis of 32 experimental or quasi-experimental research literatures based on virtual reality in the past 20 years. The results showed that: (1) virtual reality technology has a moderately positive effect on the learning of technical skills of science and engineering college students (SMD=0.363); (2) the effect of VR on cognitive strategies (SMD=0.487) was significantly greater than that of mental skills (SMD=0.275) for technical skills under different measurement dimensions. (3) Different test periods, previous experience levels, and auxiliary methods have different degrees of positive influence on improving students’ technical skills, among which the 40-60 minutes experiment period (SMD=0.484) has the greatest influence on the improvement of technical skills. According to the research conclusions, we suggest to make an overall planning for the construction of VR enabling teaching application scenarios and create a human-machine collaborative interactive teaching model of “theory+VR simulation+feedback” based on flow theory.http://dx.doi.org/10.1155/2022/6202370
spellingShingle Yan Ma
Lu Zhang
Min Wu
Research on the Influence of Virtual Reality on the Learning Effect of Technical Skills of Science and Engineering College Students: Meta-Analysis Based on 32 Empirical Studies
International Journal of Digital Multimedia Broadcasting
title Research on the Influence of Virtual Reality on the Learning Effect of Technical Skills of Science and Engineering College Students: Meta-Analysis Based on 32 Empirical Studies
title_full Research on the Influence of Virtual Reality on the Learning Effect of Technical Skills of Science and Engineering College Students: Meta-Analysis Based on 32 Empirical Studies
title_fullStr Research on the Influence of Virtual Reality on the Learning Effect of Technical Skills of Science and Engineering College Students: Meta-Analysis Based on 32 Empirical Studies
title_full_unstemmed Research on the Influence of Virtual Reality on the Learning Effect of Technical Skills of Science and Engineering College Students: Meta-Analysis Based on 32 Empirical Studies
title_short Research on the Influence of Virtual Reality on the Learning Effect of Technical Skills of Science and Engineering College Students: Meta-Analysis Based on 32 Empirical Studies
title_sort research on the influence of virtual reality on the learning effect of technical skills of science and engineering college students meta analysis based on 32 empirical studies
url http://dx.doi.org/10.1155/2022/6202370
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AT minwu researchontheinfluenceofvirtualrealityonthelearningeffectoftechnicalskillsofscienceandengineeringcollegestudentsmetaanalysisbasedon32empiricalstudies