Virtual Reality Tours as an Immersive Approach to Archaeology in Higher Education

In recent years, virtual reality (VR) has emerged as a powerful technology with the potential to impact higher education. This paper examines the use of VR as a teaching tool in college classrooms, with a specific focus on its ability to provide previously inaccessible archaeological experiences to...

Full description

Saved in:
Bibliographic Details
Main Authors: Robert Stephan, A. R. Doery, Caleb Simmons
Format: Article
Language:English
Published: Ubiquity Press 2025-01-01
Series:Journal of Computer Applications in Archaeology
Subjects:
Online Access:https://account.journal.caa-international.org/index.php/up-j-jcaa/article/view/185
Tags: Add Tag
No Tags, Be the first to tag this record!
_version_ 1823859304420081664
author Robert Stephan
A. R. Doery
Caleb Simmons
author_facet Robert Stephan
A. R. Doery
Caleb Simmons
author_sort Robert Stephan
collection DOAJ
description In recent years, virtual reality (VR) has emerged as a powerful technology with the potential to impact higher education. This paper examines the use of VR as a teaching tool in college classrooms, with a specific focus on its ability to provide previously inaccessible archaeological experiences to online students. By immersing students in virtual environments, educators can potentially overcome geographical, financial, and logistical constraints, allowing students to explore the world and its diverse cultures without leaving their home learning environment. Providing these opportunities also uses technology to make the benefits of study abroad more accessible and inclusive, a core driver of this project. The paper begins with a broad overview of the challenges and opportunities afforded by using immersive technologies in the college classroom, discussing both the theoretical foundations supporting the incorporation of VR as an educational tool and the current constraints of university-level online education programs. The paper then presents a methodology for producing an immersive educational experience using 360-degree video, discussing the practical logistics of filming as well as the evidence-based research underlying the course’s pedagogical choices. The course, called the “Seven Wonders of Ancient Greece,” will run for the first time in 2025, at which point data will be gathered regarding student experience and learning outcomes. Overall, this paper contributes to, and provides a framework for, the ongoing discourse on leveraging VR technology to provide a more inclusive educational experience for students of archaeology.
format Article
id doaj-art-223e1c0d146f4ce3afa3d238ab9e6567
institution Kabale University
issn 2514-8362
language English
publishDate 2025-01-01
publisher Ubiquity Press
record_format Article
series Journal of Computer Applications in Archaeology
spelling doaj-art-223e1c0d146f4ce3afa3d238ab9e65672025-02-11T05:35:41ZengUbiquity PressJournal of Computer Applications in Archaeology2514-83622025-01-01811–91–910.5334/jcaa.185183Virtual Reality Tours as an Immersive Approach to Archaeology in Higher EducationRobert Stephan0https://orcid.org/0009-0005-7505-9212A. R. Doery1https://orcid.org/0009-0005-8050-0156Caleb Simmons2https://orcid.org/0000-0003-4417-2181University of Arizona, TucsonUniversity of Arizona, TucsonUniversity of Arizona, TucsonIn recent years, virtual reality (VR) has emerged as a powerful technology with the potential to impact higher education. This paper examines the use of VR as a teaching tool in college classrooms, with a specific focus on its ability to provide previously inaccessible archaeological experiences to online students. By immersing students in virtual environments, educators can potentially overcome geographical, financial, and logistical constraints, allowing students to explore the world and its diverse cultures without leaving their home learning environment. Providing these opportunities also uses technology to make the benefits of study abroad more accessible and inclusive, a core driver of this project. The paper begins with a broad overview of the challenges and opportunities afforded by using immersive technologies in the college classroom, discussing both the theoretical foundations supporting the incorporation of VR as an educational tool and the current constraints of university-level online education programs. The paper then presents a methodology for producing an immersive educational experience using 360-degree video, discussing the practical logistics of filming as well as the evidence-based research underlying the course’s pedagogical choices. The course, called the “Seven Wonders of Ancient Greece,” will run for the first time in 2025, at which point data will be gathered regarding student experience and learning outcomes. Overall, this paper contributes to, and provides a framework for, the ongoing discourse on leveraging VR technology to provide a more inclusive educational experience for students of archaeology.https://account.journal.caa-international.org/index.php/up-j-jcaa/article/view/185virtual realitypedagogyonline teachingarchaeologyhigher education
spellingShingle Robert Stephan
A. R. Doery
Caleb Simmons
Virtual Reality Tours as an Immersive Approach to Archaeology in Higher Education
Journal of Computer Applications in Archaeology
virtual reality
pedagogy
online teaching
archaeology
higher education
title Virtual Reality Tours as an Immersive Approach to Archaeology in Higher Education
title_full Virtual Reality Tours as an Immersive Approach to Archaeology in Higher Education
title_fullStr Virtual Reality Tours as an Immersive Approach to Archaeology in Higher Education
title_full_unstemmed Virtual Reality Tours as an Immersive Approach to Archaeology in Higher Education
title_short Virtual Reality Tours as an Immersive Approach to Archaeology in Higher Education
title_sort virtual reality tours as an immersive approach to archaeology in higher education
topic virtual reality
pedagogy
online teaching
archaeology
higher education
url https://account.journal.caa-international.org/index.php/up-j-jcaa/article/view/185
work_keys_str_mv AT robertstephan virtualrealitytoursasanimmersiveapproachtoarchaeologyinhighereducation
AT ardoery virtualrealitytoursasanimmersiveapproachtoarchaeologyinhighereducation
AT calebsimmons virtualrealitytoursasanimmersiveapproachtoarchaeologyinhighereducation