Numerical simulation of three-dimensional two-phase pipe flows with GPU-accelerated Riemann-based smoothed particle hydrodynamics

The complex interfacial interactions between air and water in pipe drainage process largely affect the pipe flow development and hence becomes a hot topic in urban sewerage engineering. However, current modelling of the air–water interaction behaviour under free flow situations only achieves limited...

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Main Authors: Yuejin Cai, Jianguo Wei, Qingzhi Hou, Arris S. Tijsseling, Huanfeng Duan
Format: Article
Language:English
Published: Taylor & Francis Group 2025-12-01
Series:Engineering Applications of Computational Fluid Mechanics
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Online Access:https://www.tandfonline.com/doi/10.1080/19942060.2024.2448225
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author Yuejin Cai
Jianguo Wei
Qingzhi Hou
Arris S. Tijsseling
Huanfeng Duan
author_facet Yuejin Cai
Jianguo Wei
Qingzhi Hou
Arris S. Tijsseling
Huanfeng Duan
author_sort Yuejin Cai
collection DOAJ
description The complex interfacial interactions between air and water in pipe drainage process largely affect the pipe flow development and hence becomes a hot topic in urban sewerage engineering. However, current modelling of the air–water interaction behaviour under free flow situations only achieves limited success. While three-dimensional (3D) numerical simulations are highly recommended, they have been seldomly used. This study performs 3D Lagrangian numerical simulations of air–water two-phase pipe flows by adopting a multi-phase smoothed particle hydrodynamics (SPH) method based on the Riemann solver to provide a more realistic description. To enforce the wall boundary conditions a free-slip and no-slip boundary treatment method is presented. As the 3D multi-phase computation demands a massively parallel framework, a GPU implementation is employed to accelerate the massive numerical simulations. Several main aspects of the pipe flow development influenced by the air under different pipe parameters are analysed. The obtained results provide deeper insights into the interaction dynamics of air and water in pipe draining.
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institution Kabale University
issn 1994-2060
1997-003X
language English
publishDate 2025-12-01
publisher Taylor & Francis Group
record_format Article
series Engineering Applications of Computational Fluid Mechanics
spelling doaj-art-2118b86bfddc453e80b0229e9c0ce2322025-01-06T18:18:29ZengTaylor & Francis GroupEngineering Applications of Computational Fluid Mechanics1994-20601997-003X2025-12-0119110.1080/19942060.2024.2448225Numerical simulation of three-dimensional two-phase pipe flows with GPU-accelerated Riemann-based smoothed particle hydrodynamicsYuejin Cai0Jianguo Wei1Qingzhi Hou2Arris S. Tijsseling3Huanfeng Duan4College of Intelligence and Computing, Tianjin University, Tianjin, People’s Republic of ChinaCollege of Intelligence and Computing, Tianjin University, Tianjin, People’s Republic of ChinaState Key Laboratory of Hydraulic Engineering Intelligent Construction and Operation, Tianjin University, Tianjin, People’s Republic of ChinaDepartment of Mathematics and Computer Science, Eindhoven University of Technology, Eindhoven, The NetherlandsDepartment of Civil and Environmental Engineering, The Hong Kong Polytechnic University, Hong Kong, SAR, People's Republic of ChinaThe complex interfacial interactions between air and water in pipe drainage process largely affect the pipe flow development and hence becomes a hot topic in urban sewerage engineering. However, current modelling of the air–water interaction behaviour under free flow situations only achieves limited success. While three-dimensional (3D) numerical simulations are highly recommended, they have been seldomly used. This study performs 3D Lagrangian numerical simulations of air–water two-phase pipe flows by adopting a multi-phase smoothed particle hydrodynamics (SPH) method based on the Riemann solver to provide a more realistic description. To enforce the wall boundary conditions a free-slip and no-slip boundary treatment method is presented. As the 3D multi-phase computation demands a massively parallel framework, a GPU implementation is employed to accelerate the massive numerical simulations. Several main aspects of the pipe flow development influenced by the air under different pipe parameters are analysed. The obtained results provide deeper insights into the interaction dynamics of air and water in pipe draining.https://www.tandfonline.com/doi/10.1080/19942060.2024.2448225Multi-phase flowsmoothed particle hydrodynamicsRiemann solutionpipe flowGPU-acceleration
spellingShingle Yuejin Cai
Jianguo Wei
Qingzhi Hou
Arris S. Tijsseling
Huanfeng Duan
Numerical simulation of three-dimensional two-phase pipe flows with GPU-accelerated Riemann-based smoothed particle hydrodynamics
Engineering Applications of Computational Fluid Mechanics
Multi-phase flow
smoothed particle hydrodynamics
Riemann solution
pipe flow
GPU-acceleration
title Numerical simulation of three-dimensional two-phase pipe flows with GPU-accelerated Riemann-based smoothed particle hydrodynamics
title_full Numerical simulation of three-dimensional two-phase pipe flows with GPU-accelerated Riemann-based smoothed particle hydrodynamics
title_fullStr Numerical simulation of three-dimensional two-phase pipe flows with GPU-accelerated Riemann-based smoothed particle hydrodynamics
title_full_unstemmed Numerical simulation of three-dimensional two-phase pipe flows with GPU-accelerated Riemann-based smoothed particle hydrodynamics
title_short Numerical simulation of three-dimensional two-phase pipe flows with GPU-accelerated Riemann-based smoothed particle hydrodynamics
title_sort numerical simulation of three dimensional two phase pipe flows with gpu accelerated riemann based smoothed particle hydrodynamics
topic Multi-phase flow
smoothed particle hydrodynamics
Riemann solution
pipe flow
GPU-acceleration
url https://www.tandfonline.com/doi/10.1080/19942060.2024.2448225
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AT qingzhihou numericalsimulationofthreedimensionaltwophasepipeflowswithgpuacceleratedriemannbasedsmoothedparticlehydrodynamics
AT arrisstijsseling numericalsimulationofthreedimensionaltwophasepipeflowswithgpuacceleratedriemannbasedsmoothedparticlehydrodynamics
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