A Study of Correlations among Image Resolution, Reaction Time, and Extent of Motion in Remote Motor Interactions
Motor interaction in virtual sculpting, dance trainings, and physiological rehabilitation requires close virtual proximity of users, which may be hindered by low resolution of images and system latency. This paper reports on the results of our investigation aiming to explore the pros and cons of usi...
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| Main Authors: | , , , , |
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| Format: | Article |
| Language: | English |
| Published: |
Wiley
2014-01-01
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| Series: | Advances in Human-Computer Interaction |
| Online Access: | http://dx.doi.org/10.1155/2014/463179 |
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| _version_ | 1850230225301929984 |
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| author | Zoltán Rusák Adrie Kooijman Yu Song Jouke Verlinden Imre Horváth |
| author_facet | Zoltán Rusák Adrie Kooijman Yu Song Jouke Verlinden Imre Horváth |
| author_sort | Zoltán Rusák |
| collection | DOAJ |
| description | Motor interaction in virtual sculpting, dance trainings, and physiological rehabilitation requires close virtual proximity of users, which may be hindered by low resolution of images and system latency. This paper reports on the results of our investigation aiming to explore the pros and cons of using ultrahigh 4K resolution displays (4096 × 2160 pixels) in remote motor interaction. 4K displays are able to overcome the problem of visible pixels and they are able to show more accurate image details on the level of textures, shadows, and reflections. It was our assumption that such image details can not only satisfy visual comfort of the users, but also provide detailed visual cues and improve the reaction time of users in motor interaction. To validate this hypothesis, we explored the relationships between the reaction time of subjects responding to a series of action-reaction type of games and resolution of the image used in an experiment. The results of our experiment showed that the subjects’ reaction time is significantly shorter in 4K images than in HD or VGA images in motor interaction with small motion envelope. |
| format | Article |
| id | doaj-art-210f269ccdae4b10925fcd8d887dc786 |
| institution | OA Journals |
| issn | 1687-5893 1687-5907 |
| language | English |
| publishDate | 2014-01-01 |
| publisher | Wiley |
| record_format | Article |
| series | Advances in Human-Computer Interaction |
| spelling | doaj-art-210f269ccdae4b10925fcd8d887dc7862025-08-20T02:03:57ZengWileyAdvances in Human-Computer Interaction1687-58931687-59072014-01-01201410.1155/2014/463179463179A Study of Correlations among Image Resolution, Reaction Time, and Extent of Motion in Remote Motor InteractionsZoltán Rusák0Adrie Kooijman1Yu Song2Jouke Verlinden3Imre Horváth4Delft University of Technology, Landbergstraat 15, 2628CE ZH Delft, The NetherlandsDelft University of Technology, Landbergstraat 15, 2628CE ZH Delft, The NetherlandsDelft University of Technology, Landbergstraat 15, 2628CE ZH Delft, The NetherlandsDelft University of Technology, Landbergstraat 15, 2628CE ZH Delft, The NetherlandsDelft University of Technology, Landbergstraat 15, 2628CE ZH Delft, The NetherlandsMotor interaction in virtual sculpting, dance trainings, and physiological rehabilitation requires close virtual proximity of users, which may be hindered by low resolution of images and system latency. This paper reports on the results of our investigation aiming to explore the pros and cons of using ultrahigh 4K resolution displays (4096 × 2160 pixels) in remote motor interaction. 4K displays are able to overcome the problem of visible pixels and they are able to show more accurate image details on the level of textures, shadows, and reflections. It was our assumption that such image details can not only satisfy visual comfort of the users, but also provide detailed visual cues and improve the reaction time of users in motor interaction. To validate this hypothesis, we explored the relationships between the reaction time of subjects responding to a series of action-reaction type of games and resolution of the image used in an experiment. The results of our experiment showed that the subjects’ reaction time is significantly shorter in 4K images than in HD or VGA images in motor interaction with small motion envelope.http://dx.doi.org/10.1155/2014/463179 |
| spellingShingle | Zoltán Rusák Adrie Kooijman Yu Song Jouke Verlinden Imre Horváth A Study of Correlations among Image Resolution, Reaction Time, and Extent of Motion in Remote Motor Interactions Advances in Human-Computer Interaction |
| title | A Study of Correlations among Image Resolution, Reaction Time, and Extent of Motion in Remote Motor Interactions |
| title_full | A Study of Correlations among Image Resolution, Reaction Time, and Extent of Motion in Remote Motor Interactions |
| title_fullStr | A Study of Correlations among Image Resolution, Reaction Time, and Extent of Motion in Remote Motor Interactions |
| title_full_unstemmed | A Study of Correlations among Image Resolution, Reaction Time, and Extent of Motion in Remote Motor Interactions |
| title_short | A Study of Correlations among Image Resolution, Reaction Time, and Extent of Motion in Remote Motor Interactions |
| title_sort | study of correlations among image resolution reaction time and extent of motion in remote motor interactions |
| url | http://dx.doi.org/10.1155/2014/463179 |
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