Gamifying Analytics Education: The Impact of the Craft Beer League on Student Engagement, Problem-Solving Skills, and Collaboration

This article evaluates the students’ reactions to an experiential learning (EL) exercise, the Craft Beer League (CBL), designed to enhance student engagement and problem-solving skills in an analytics course. By integrating gamification elements and real-world data into the curriculum, the CBL aims...

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Bibliographic Details
Main Authors: Silviya Valeva, Agustin Vallejo, Ronald Klimberg, Michael Marzano, Adison Geritz, Michael Bruening
Format: Article
Language:English
Published: Taylor & Francis Group 2025-05-01
Series:Journal of Statistics and Data Science Education
Subjects:
Online Access:https://www.tandfonline.com/doi/10.1080/26939169.2025.2475764
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