What role does touch play in active entertainment? A narrative review of tactile feedback in gaming
This narrative literature review explores the role of tactile stimulation within interactive gaming and storytelling. Focusing on active entertainment experiences—where the audience/player has some control over what happens, unlike passive media such as film. The review traces tactile/haptic feedbac...
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| Main Authors: | Yang Gao, Charles Spence |
|---|---|
| Format: | Article |
| Language: | English |
| Published: |
SAGE Publishing
2025-05-01
|
| Series: | i-Perception |
| Online Access: | https://doi.org/10.1177/20416695251336117 |
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