Outlook on Methods Dealing with Ludonarrative

Ludonarrative has become one of the most prevalent topics in video games. More and more games are judged or analysed in accordance with ludonarrative methods. This paper will analyse the work which has been done to guide ludonarrative methods. The methods will be presented so that we are able to sum...

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Main Authors: Enio Vešligaj, Andrija Bernik
Format: Article
Language:English
Published: University North 2025-01-01
Series:Tehnički Glasnik
Subjects:
Online Access:https://hrcak.srce.hr/file/477061
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author Enio Vešligaj
Andrija Bernik
author_facet Enio Vešligaj
Andrija Bernik
author_sort Enio Vešligaj
collection DOAJ
description Ludonarrative has become one of the most prevalent topics in video games. More and more games are judged or analysed in accordance with ludonarrative methods. This paper will analyse the work which has been done to guide ludonarrative methods. The methods will be presented so that we are able to summarise and find the gaps in today’s game development process. Most of the works on ludonarrative methods are theoretical and few are practical. They focus on specific intricacies of ludonarrative and from there procedures are built. The purpose of this paper is to present and find where and how methods in relevance to ludonarrative can be used. With the review of those methods, it can be found that most of the methods are used to review finished products (games) in accordance with ludonarrative ideas. The authors will review and compare the various works in relation to ludonarrative.
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spelling doaj-art-1885a64d9662434bae360d6d344e1b352025-08-20T03:17:54ZengUniversity NorthTehnički Glasnik1846-61681848-55882025-01-0119222723510.31803/tg-20240623232615Outlook on Methods Dealing with LudonarrativeEnio Vešligaj0Andrija Bernik1University North, 104. brigade 1, 42000 Varazdin, CroatiaUniversity North, 104. brigade 1, 42000 Varazdin, CroatiaLudonarrative has become one of the most prevalent topics in video games. More and more games are judged or analysed in accordance with ludonarrative methods. This paper will analyse the work which has been done to guide ludonarrative methods. The methods will be presented so that we are able to summarise and find the gaps in today’s game development process. Most of the works on ludonarrative methods are theoretical and few are practical. They focus on specific intricacies of ludonarrative and from there procedures are built. The purpose of this paper is to present and find where and how methods in relevance to ludonarrative can be used. With the review of those methods, it can be found that most of the methods are used to review finished products (games) in accordance with ludonarrative ideas. The authors will review and compare the various works in relation to ludonarrative.https://hrcak.srce.hr/file/477061game developmentludonarrativemethodsvideo games
spellingShingle Enio Vešligaj
Andrija Bernik
Outlook on Methods Dealing with Ludonarrative
Tehnički Glasnik
game development
ludonarrative
methods
video games
title Outlook on Methods Dealing with Ludonarrative
title_full Outlook on Methods Dealing with Ludonarrative
title_fullStr Outlook on Methods Dealing with Ludonarrative
title_full_unstemmed Outlook on Methods Dealing with Ludonarrative
title_short Outlook on Methods Dealing with Ludonarrative
title_sort outlook on methods dealing with ludonarrative
topic game development
ludonarrative
methods
video games
url https://hrcak.srce.hr/file/477061
work_keys_str_mv AT eniovesligaj outlookonmethodsdealingwithludonarrative
AT andrijabernik outlookonmethodsdealingwithludonarrative