Optimized Offloading in Vehicular Edge Computing: A Game Theoretic Analysis

This paper introduces a novel approach to Vehicle Edge Computing (VEC), addressing the need for low-latency, high-reliability applications in vehicle networks. By leveraging nearby Multi-access Edge Computing (MEC) resources, VEC enhances data processing speed and reliability for applications like a...

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Main Authors: Abdelkarim Ait Temghart, Mbarek Marwan, Mohamed Baslam
Format: Article
Language:English
Published: University of Zagreb, Faculty of organization and informatics 2025-01-01
Series:Journal of Information and Organizational Sciences
Subjects:
Online Access:https://hrcak.srce.hr/file/476879
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author Abdelkarim Ait Temghart
Mbarek Marwan
Mohamed Baslam
author_facet Abdelkarim Ait Temghart
Mbarek Marwan
Mohamed Baslam
author_sort Abdelkarim Ait Temghart
collection DOAJ
description This paper introduces a novel approach to Vehicle Edge Computing (VEC), addressing the need for low-latency, high-reliability applications in vehicle networks. By leveraging nearby Multi-access Edge Computing (MEC) resources, VEC enhances data processing speed and reliability for applications like autonomous driving, real-time traffic management, and infotainment systems. The proposed solution models a multi-user non-cooperative computation offloading game in vehicular MEC networks, where each vehicle adjusts its offloading probability based on factors like distance to the MEC access point, communication model, and competition for resources. Additionally, a best response-learning algorithm is designed based on the computation offloading game model. The approach focuses on maximizing each vehicle’s utility while ensuring convergence to a single, stable equilibrium under defined conditions. To demonstrate the effectiveness and performance of the proposed algorithms, comprehensive experiments were performed. Numerical results demonstrate the fast convergence and improved performance achieved.
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issn 1846-3312
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language English
publishDate 2025-01-01
publisher University of Zagreb, Faculty of organization and informatics
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series Journal of Information and Organizational Sciences
spelling doaj-art-17c1b5cc723d430e984f7b300d60397f2025-08-20T03:14:53ZengUniversity of Zagreb, Faculty of organization and informaticsJournal of Information and Organizational Sciences1846-33121846-94182025-01-0149111410.31341/jios.49.1.1Optimized Offloading in Vehicular Edge Computing: A Game Theoretic AnalysisAbdelkarim Ait Temghart0Mbarek Marwan1Mohamed Baslam2TIAD laboratory, FST, Sultan Moulay Slimane University, Beni mellal, MoroccoENSIAS, Mohamed V University in Rabat, MoroccoTIAD laboratory, FST, Sultan Moulay Slimane University, Beni mellal, MoroccoThis paper introduces a novel approach to Vehicle Edge Computing (VEC), addressing the need for low-latency, high-reliability applications in vehicle networks. By leveraging nearby Multi-access Edge Computing (MEC) resources, VEC enhances data processing speed and reliability for applications like autonomous driving, real-time traffic management, and infotainment systems. The proposed solution models a multi-user non-cooperative computation offloading game in vehicular MEC networks, where each vehicle adjusts its offloading probability based on factors like distance to the MEC access point, communication model, and competition for resources. Additionally, a best response-learning algorithm is designed based on the computation offloading game model. The approach focuses on maximizing each vehicle’s utility while ensuring convergence to a single, stable equilibrium under defined conditions. To demonstrate the effectiveness and performance of the proposed algorithms, comprehensive experiments were performed. Numerical results demonstrate the fast convergence and improved performance achieved.https://hrcak.srce.hr/file/476879Game theoryNon-cooperative gameVehicle Edge ComputingComputation offloading
spellingShingle Abdelkarim Ait Temghart
Mbarek Marwan
Mohamed Baslam
Optimized Offloading in Vehicular Edge Computing: A Game Theoretic Analysis
Journal of Information and Organizational Sciences
Game theory
Non-cooperative game
Vehicle Edge Computing
Computation offloading
title Optimized Offloading in Vehicular Edge Computing: A Game Theoretic Analysis
title_full Optimized Offloading in Vehicular Edge Computing: A Game Theoretic Analysis
title_fullStr Optimized Offloading in Vehicular Edge Computing: A Game Theoretic Analysis
title_full_unstemmed Optimized Offloading in Vehicular Edge Computing: A Game Theoretic Analysis
title_short Optimized Offloading in Vehicular Edge Computing: A Game Theoretic Analysis
title_sort optimized offloading in vehicular edge computing a game theoretic analysis
topic Game theory
Non-cooperative game
Vehicle Edge Computing
Computation offloading
url https://hrcak.srce.hr/file/476879
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AT mbarekmarwan optimizedoffloadinginvehicularedgecomputingagametheoreticanalysis
AT mohamedbaslam optimizedoffloadinginvehicularedgecomputingagametheoreticanalysis