Multi-level agent architecture for war games
The complexity of war games poses challenges for single-technique-built agents, as it requires balancing between coarse-grained strategic adjustments and fine-grained action control, thus limiting agent performance. To address this, this paper proposes a multi-level agent architecture for military s...
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Main Author: | YU Xiaohan, YUAN Duo, YAO Changhua |
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Format: | Article |
Language: | zho |
Published: |
Editorial Office of Command Control and Simulation
2025-02-01
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Series: | Zhihui kongzhi yu fangzhen |
Subjects: | |
Online Access: | https://www.zhkzyfz.cn/fileup/1673-3819/PDF/1737421381827-1535509402.pdf |
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