Driving Risk Analysis Based on Driving Experience at Hook-Turn Intersection Using the Emerging Virtual Reality Technology
The hook turn, which is rarely seen outside of Melbourne, Australia, reduces congestion in narrow road spaces shared with trams. Australia allows people from 44 nations to convert their home country driver’s license to an Australian driver’s license without a driving test. Visitors who have never he...
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Format: | Article |
Language: | English |
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Wiley
2022-01-01
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Series: | Journal of Advanced Transportation |
Online Access: | http://dx.doi.org/10.1155/2022/8929826 |
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author | Taeho Oh Yanping Xu Zhibin Li Inhi Kim |
author_facet | Taeho Oh Yanping Xu Zhibin Li Inhi Kim |
author_sort | Taeho Oh |
collection | DOAJ |
description | The hook turn, which is rarely seen outside of Melbourne, Australia, reduces congestion in narrow road spaces shared with trams. Australia allows people from 44 nations to convert their home country driver’s license to an Australian driver’s license without a driving test. Visitors who have never heard of the hook-turn experience difficulty driving following the new traffic rule. From this aspect, investigating how inexperienced drivers encounter the hook-turn intersection is valuable for safety reasons. A driving simulator including virtual reality technology is developed to evaluate the level of safety of human driving behavior. The simulator in this research was developed by integrating Vissim and Unity3D embedded head-mounted display and driving devices to ensure a better driving experience. This research presented the development of a robust virtual reality driving simulator. It investigated how nonexperienced drivers respond to a completely new road condition. The results were compared with microsimulation outcomes (here, Vissim). The results showed that a human-driven car had a higher collision risk than a computer-driven car. The trajectories of the driver type were statistically different (t = 6.03, p 0.01, in the case of time-to collision ≤1.5 between experienced and computerized drivers). Participant responses to a postexperiment survey found that the simulator was realistic (4.31 out of 5.00), which could help beginner drivers (4.00 out of 5.00). Therefore, the simulator can be utilized for safety-related research as well as drivers’ training. |
format | Article |
id | doaj-art-0c7469cef43f41ef8937fac3ee9b8980 |
institution | Kabale University |
issn | 2042-3195 |
language | English |
publishDate | 2022-01-01 |
publisher | Wiley |
record_format | Article |
series | Journal of Advanced Transportation |
spelling | doaj-art-0c7469cef43f41ef8937fac3ee9b89802025-02-03T01:30:02ZengWileyJournal of Advanced Transportation2042-31952022-01-01202210.1155/2022/8929826Driving Risk Analysis Based on Driving Experience at Hook-Turn Intersection Using the Emerging Virtual Reality TechnologyTaeho Oh0Yanping Xu1Zhibin Li2Inhi Kim3School of TransportationSchool of TransportationSchool of TransportationDepartment of Civil EngineeringThe hook turn, which is rarely seen outside of Melbourne, Australia, reduces congestion in narrow road spaces shared with trams. Australia allows people from 44 nations to convert their home country driver’s license to an Australian driver’s license without a driving test. Visitors who have never heard of the hook-turn experience difficulty driving following the new traffic rule. From this aspect, investigating how inexperienced drivers encounter the hook-turn intersection is valuable for safety reasons. A driving simulator including virtual reality technology is developed to evaluate the level of safety of human driving behavior. The simulator in this research was developed by integrating Vissim and Unity3D embedded head-mounted display and driving devices to ensure a better driving experience. This research presented the development of a robust virtual reality driving simulator. It investigated how nonexperienced drivers respond to a completely new road condition. The results were compared with microsimulation outcomes (here, Vissim). The results showed that a human-driven car had a higher collision risk than a computer-driven car. The trajectories of the driver type were statistically different (t = 6.03, p 0.01, in the case of time-to collision ≤1.5 between experienced and computerized drivers). Participant responses to a postexperiment survey found that the simulator was realistic (4.31 out of 5.00), which could help beginner drivers (4.00 out of 5.00). Therefore, the simulator can be utilized for safety-related research as well as drivers’ training.http://dx.doi.org/10.1155/2022/8929826 |
spellingShingle | Taeho Oh Yanping Xu Zhibin Li Inhi Kim Driving Risk Analysis Based on Driving Experience at Hook-Turn Intersection Using the Emerging Virtual Reality Technology Journal of Advanced Transportation |
title | Driving Risk Analysis Based on Driving Experience at Hook-Turn Intersection Using the Emerging Virtual Reality Technology |
title_full | Driving Risk Analysis Based on Driving Experience at Hook-Turn Intersection Using the Emerging Virtual Reality Technology |
title_fullStr | Driving Risk Analysis Based on Driving Experience at Hook-Turn Intersection Using the Emerging Virtual Reality Technology |
title_full_unstemmed | Driving Risk Analysis Based on Driving Experience at Hook-Turn Intersection Using the Emerging Virtual Reality Technology |
title_short | Driving Risk Analysis Based on Driving Experience at Hook-Turn Intersection Using the Emerging Virtual Reality Technology |
title_sort | driving risk analysis based on driving experience at hook turn intersection using the emerging virtual reality technology |
url | http://dx.doi.org/10.1155/2022/8929826 |
work_keys_str_mv | AT taehooh drivingriskanalysisbasedondrivingexperienceathookturnintersectionusingtheemergingvirtualrealitytechnology AT yanpingxu drivingriskanalysisbasedondrivingexperienceathookturnintersectionusingtheemergingvirtualrealitytechnology AT zhibinli drivingriskanalysisbasedondrivingexperienceathookturnintersectionusingtheemergingvirtualrealitytechnology AT inhikim drivingriskanalysisbasedondrivingexperienceathookturnintersectionusingtheemergingvirtualrealitytechnology |