Intelligent Gamification Mechanics Using Fuzzy-AHP and K-Means to Provide Matched Partner Reference
Players in the Small and Medium System (SME) collaboration gamification system need suitable partner references to support the goals of their activities. This study aims to build an intelligent system gamification mechanics model to provide the proper partner reference for players. The following ste...
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| Main Authors: | , , , , , |
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| Format: | Article |
| Language: | English |
| Published: |
Wiley
2022-01-01
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| Series: | Discrete Dynamics in Nature and Society |
| Online Access: | http://dx.doi.org/10.1155/2022/8292991 |
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