MOCA: A Low-Power, Low-Cost Motion Capture System Based on Integrated Accelerometers

Human-computer interaction (HCI) and virtual reality applications pose the challenge of enabling real-time interfaces for natural interaction. Gesture recognition based on body-mounted accelerometers has been proposed as a viable solution to translate patterns of movements that are associated with u...

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Main Authors: Elisabetta Farella, Luca Benini, Bruno Riccò, Andrea Acquaviva
Format: Article
Language:English
Published: Wiley 2007-01-01
Series:Advances in Multimedia
Online Access:http://dx.doi.org/10.1155/2007/82638
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author Elisabetta Farella
Luca Benini
Bruno Riccò
Andrea Acquaviva
author_facet Elisabetta Farella
Luca Benini
Bruno Riccò
Andrea Acquaviva
author_sort Elisabetta Farella
collection DOAJ
description Human-computer interaction (HCI) and virtual reality applications pose the challenge of enabling real-time interfaces for natural interaction. Gesture recognition based on body-mounted accelerometers has been proposed as a viable solution to translate patterns of movements that are associated with user commands, thus substituting point-and-click methods or other cumbersome input devices. On the other hand, cost and power constraints make the implementation of a natural and efficient interface suitable for consumer applications a critical task. Even though several gesture recognition solutions exist, their use in HCI context has been poorly characterized. For this reason, in this paper, we consider a low-cost/low-power wearable motion tracking system based on integrated accelerometers called motion capture with accelerometers (MOCA) that we evaluated for navigation in virtual spaces. Recognition is based on a geometric algorithm that enables efficient and robust detection of rotational movements. Our objective is to demonstrate that such a low-cost and a low-power implementation is suitable for HCI applications. To this purpose, we characterized the system from both a quantitative point of view and a qualitative point of view. First, we performed static and dynamic assessment of movement recognition accuracy. Second, we evaluated the effectiveness of user experience using a 3D game application as a test bed.
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institution Kabale University
issn 1687-5680
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language English
publishDate 2007-01-01
publisher Wiley
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series Advances in Multimedia
spelling doaj-art-06930ba2db1f4965bf38312667bc12f12025-08-20T03:55:23ZengWileyAdvances in Multimedia1687-56801687-56992007-01-01200710.1155/2007/8263882638MOCA: A Low-Power, Low-Cost Motion Capture System Based on Integrated AccelerometersElisabetta Farella0Luca Benini1Bruno Riccò2Andrea Acquaviva3Dipartimento di Elettronica, Informatica e Sistemistica (DEIS), Universitá di Bologna, Viale Risorgimento 2, Bologna 40136, ItalyDipartimento di Elettronica, Informatica e Sistemistica (DEIS), Universitá di Bologna, Viale Risorgimento 2, Bologna 40136, ItalyDipartimento di Elettronica, Informatica e Sistemistica (DEIS), Universitá di Bologna, Viale Risorgimento 2, Bologna 40136, ItalyInformation Science and Technology Institute (ISTI), University of Urbino, Piazza Repubblica 13, Urbino 61029, ItalyHuman-computer interaction (HCI) and virtual reality applications pose the challenge of enabling real-time interfaces for natural interaction. Gesture recognition based on body-mounted accelerometers has been proposed as a viable solution to translate patterns of movements that are associated with user commands, thus substituting point-and-click methods or other cumbersome input devices. On the other hand, cost and power constraints make the implementation of a natural and efficient interface suitable for consumer applications a critical task. Even though several gesture recognition solutions exist, their use in HCI context has been poorly characterized. For this reason, in this paper, we consider a low-cost/low-power wearable motion tracking system based on integrated accelerometers called motion capture with accelerometers (MOCA) that we evaluated for navigation in virtual spaces. Recognition is based on a geometric algorithm that enables efficient and robust detection of rotational movements. Our objective is to demonstrate that such a low-cost and a low-power implementation is suitable for HCI applications. To this purpose, we characterized the system from both a quantitative point of view and a qualitative point of view. First, we performed static and dynamic assessment of movement recognition accuracy. Second, we evaluated the effectiveness of user experience using a 3D game application as a test bed.http://dx.doi.org/10.1155/2007/82638
spellingShingle Elisabetta Farella
Luca Benini
Bruno Riccò
Andrea Acquaviva
MOCA: A Low-Power, Low-Cost Motion Capture System Based on Integrated Accelerometers
Advances in Multimedia
title MOCA: A Low-Power, Low-Cost Motion Capture System Based on Integrated Accelerometers
title_full MOCA: A Low-Power, Low-Cost Motion Capture System Based on Integrated Accelerometers
title_fullStr MOCA: A Low-Power, Low-Cost Motion Capture System Based on Integrated Accelerometers
title_full_unstemmed MOCA: A Low-Power, Low-Cost Motion Capture System Based on Integrated Accelerometers
title_short MOCA: A Low-Power, Low-Cost Motion Capture System Based on Integrated Accelerometers
title_sort moca a low power low cost motion capture system based on integrated accelerometers
url http://dx.doi.org/10.1155/2007/82638
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AT lucabenini mocaalowpowerlowcostmotioncapturesystembasedonintegratedaccelerometers
AT brunoricco mocaalowpowerlowcostmotioncapturesystembasedonintegratedaccelerometers
AT andreaacquaviva mocaalowpowerlowcostmotioncapturesystembasedonintegratedaccelerometers