Distance learning for training business game tutors

Abstract This work is the result of research that proposes the incorporation of Distance Learning into a Business Game as a strategy to enhance tutor training, considering entrepreneurship difficulties faced by public school teachers. Part of the problem could be attributed to subject type, because,...

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Main Authors: Mariana de Toledo Marinho, José de Souza Rodrigues, Katia Livia Zambon, Antonio Fernando Crepaldi
Format: Article
Language:English
Published: Associação Brasileira de Engenharia de Produção (ABEPRO)
Series:Production
Subjects:
Online Access:http://www.scielo.br/scielo.php?script=sci_arttext&pid=S0103-65132017000200315&lng=en&tlng=en
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author Mariana de Toledo Marinho
José de Souza Rodrigues
Katia Livia Zambon
Antonio Fernando Crepaldi
author_facet Mariana de Toledo Marinho
José de Souza Rodrigues
Katia Livia Zambon
Antonio Fernando Crepaldi
author_sort Mariana de Toledo Marinho
collection DOAJ
description Abstract This work is the result of research that proposes the incorporation of Distance Learning into a Business Game as a strategy to enhance tutor training, considering entrepreneurship difficulties faced by public school teachers. Part of the problem could be attributed to subject type, because, in general, it is not common to find entrepreneurship on school curricula. The Distance Learning (DL) activities were developed using the Moodle platform and structured by topic to increase educational flexibility and achieve a better balance between individual reflection and online discussion. It was developed in four steps: course content development; course evaluation by computer technicians; restructuring the course based on course evaluation done by computer technicians and course evaluation by teachers from the public school system. A preliminary test was performed with informatics technicians to technically evaluate the learning environment. Based on this, the course was restructured, applying corrections and adjustments to improve environment usability. After corrections, a final test was conducted with public school system teachers to analyze user perception, which gave a positive result. Virtual learning environment evaluation is complex and multidisciplinary, requiring the technical knowledge of internet programming and a conceptual knowledge of education, especially in the field of learning. When the evaluation done by teachers was examined, it was found that deficiencies pointed out by computer technicians had been resolved, giving a positive rating. This current research concludes that DL can improve the use of games, because it is possible to structure the content related to the learning gaps of specific groups of students. In this respect the use of games results can guide the development of content.
format Article
id doaj-art-057f894539ac497aa3d296cfb36fa0d5
institution Kabale University
issn 1980-5411
language English
publisher Associação Brasileira de Engenharia de Produção (ABEPRO)
record_format Article
series Production
spelling doaj-art-057f894539ac497aa3d296cfb36fa0d52025-08-20T03:54:28ZengAssociação Brasileira de Engenharia de Produção (ABEPRO)Production1980-541127spe10.1590/0103-6513.221816S0103-65132017000200315Distance learning for training business game tutorsMariana de Toledo MarinhoJosé de Souza RodriguesKatia Livia ZambonAntonio Fernando CrepaldiAbstract This work is the result of research that proposes the incorporation of Distance Learning into a Business Game as a strategy to enhance tutor training, considering entrepreneurship difficulties faced by public school teachers. Part of the problem could be attributed to subject type, because, in general, it is not common to find entrepreneurship on school curricula. The Distance Learning (DL) activities were developed using the Moodle platform and structured by topic to increase educational flexibility and achieve a better balance between individual reflection and online discussion. It was developed in four steps: course content development; course evaluation by computer technicians; restructuring the course based on course evaluation done by computer technicians and course evaluation by teachers from the public school system. A preliminary test was performed with informatics technicians to technically evaluate the learning environment. Based on this, the course was restructured, applying corrections and adjustments to improve environment usability. After corrections, a final test was conducted with public school system teachers to analyze user perception, which gave a positive result. Virtual learning environment evaluation is complex and multidisciplinary, requiring the technical knowledge of internet programming and a conceptual knowledge of education, especially in the field of learning. When the evaluation done by teachers was examined, it was found that deficiencies pointed out by computer technicians had been resolved, giving a positive rating. This current research concludes that DL can improve the use of games, because it is possible to structure the content related to the learning gaps of specific groups of students. In this respect the use of games results can guide the development of content.http://www.scielo.br/scielo.php?script=sci_arttext&pid=S0103-65132017000200315&lng=en&tlng=enEntrepreneurshipBusiness gameDistance learning course
spellingShingle Mariana de Toledo Marinho
José de Souza Rodrigues
Katia Livia Zambon
Antonio Fernando Crepaldi
Distance learning for training business game tutors
Production
Entrepreneurship
Business game
Distance learning course
title Distance learning for training business game tutors
title_full Distance learning for training business game tutors
title_fullStr Distance learning for training business game tutors
title_full_unstemmed Distance learning for training business game tutors
title_short Distance learning for training business game tutors
title_sort distance learning for training business game tutors
topic Entrepreneurship
Business game
Distance learning course
url http://www.scielo.br/scielo.php?script=sci_arttext&pid=S0103-65132017000200315&lng=en&tlng=en
work_keys_str_mv AT marianadetoledomarinho distancelearningfortrainingbusinessgametutors
AT josedesouzarodrigues distancelearningfortrainingbusinessgametutors
AT katialiviazambon distancelearningfortrainingbusinessgametutors
AT antoniofernandocrepaldi distancelearningfortrainingbusinessgametutors