Exploring Game-Based Inquiry Learning Application in a Maritime Science Museum: A Visitors’ Perspective
This article brings together the concepts of emerging technologies, game-based learning (GBL), and inquiry learning to conduct a research study undertaken in a maritime science museum. Over the last decade, the potential benefits of emerging technologies have enabled game-based inquiry activities in...
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| Main Authors: | Sohaib Ahmed, Muhammad Zeeshan, David Parsons, Osama Rehman, Zeeshan Ahmed, Adnan Ahmad, Faizan Ahmad |
|---|---|
| Format: | Article |
| Language: | English |
| Published: |
Wiley
2025-01-01
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| Series: | Human Behavior and Emerging Technologies |
| Online Access: | http://dx.doi.org/10.1155/hbe2/8284489 |
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