Virtual reality in skill development through user experience and technology advancements

Abstract New technologies, such as Virtual Reality (VR) / Virtual Environment (VE), which focus on User Experience (UX) to provide more engaging and immersive experiences, can help people grow their skills. Technology advancement is also an essential component of VR development. However, the literat...

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Main Authors: Mochammad Hannats Hanafi Ichsan, Cecilia Sik-Lanyi, Tibor Guzsvinecz
Format: Article
Language:English
Published: Springer 2025-08-01
Series:Discover Computing
Subjects:
Online Access:https://doi.org/10.1007/s10791-025-09703-1
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author Mochammad Hannats Hanafi Ichsan
Cecilia Sik-Lanyi
Tibor Guzsvinecz
author_facet Mochammad Hannats Hanafi Ichsan
Cecilia Sik-Lanyi
Tibor Guzsvinecz
author_sort Mochammad Hannats Hanafi Ichsan
collection DOAJ
description Abstract New technologies, such as Virtual Reality (VR) / Virtual Environment (VE), which focus on User Experience (UX) to provide more engaging and immersive experiences, can help people grow their skills. Technology advancement is also an essential component of VR development. However, the literature needs to contain more studies on using VR as an assistive tool for skill development. This study aims to explore the impact of VR technological advancements on skill development through UX design taxonomies using a Systematic Literature Review (SLR). Skill development classification was conducted based on social, emotional, and behavioral (SEB) aspects. The selected studies that met the eligibility selection criteria were examined and synthesized. The study’s findings highlight the necessity of technology development for VR technology to accomplish UX for skill development, allowing them to become more self-sufficient. This research can enrich researchers and VR developers, particularly software, hardware, and artificial intelligence (AI) experts. More research should be conducted on the long-term use of VR as an assistive device, particularly for those seeking skill improvement to improve their quality of life.
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institution Kabale University
issn 2948-2992
language English
publishDate 2025-08-01
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series Discover Computing
spelling doaj-art-005f4fcc734740a5953dfd2635be050f2025-08-20T04:03:06ZengSpringerDiscover Computing2948-29922025-08-0128113010.1007/s10791-025-09703-1Virtual reality in skill development through user experience and technology advancementsMochammad Hannats Hanafi Ichsan0Cecilia Sik-Lanyi1Tibor Guzsvinecz2Department of Electrical Engineering and Information Systems, Faculty of Information Technology, University of PannoniaDepartment of Electrical Engineering and Information Systems, Faculty of Information Technology, University of PannoniaDepartment of Information Technology and its Applications, Faculty of Information Technology, University of PannoniaAbstract New technologies, such as Virtual Reality (VR) / Virtual Environment (VE), which focus on User Experience (UX) to provide more engaging and immersive experiences, can help people grow their skills. Technology advancement is also an essential component of VR development. However, the literature needs to contain more studies on using VR as an assistive tool for skill development. This study aims to explore the impact of VR technological advancements on skill development through UX design taxonomies using a Systematic Literature Review (SLR). Skill development classification was conducted based on social, emotional, and behavioral (SEB) aspects. The selected studies that met the eligibility selection criteria were examined and synthesized. The study’s findings highlight the necessity of technology development for VR technology to accomplish UX for skill development, allowing them to become more self-sufficient. This research can enrich researchers and VR developers, particularly software, hardware, and artificial intelligence (AI) experts. More research should be conducted on the long-term use of VR as an assistive device, particularly for those seeking skill improvement to improve their quality of life.https://doi.org/10.1007/s10791-025-09703-1Virtual realitySkill developmentSystematic literature reviewUser experienceSEB (social, emotional, and behavioral)Technology advancement
spellingShingle Mochammad Hannats Hanafi Ichsan
Cecilia Sik-Lanyi
Tibor Guzsvinecz
Virtual reality in skill development through user experience and technology advancements
Discover Computing
Virtual reality
Skill development
Systematic literature review
User experience
SEB (social, emotional, and behavioral)
Technology advancement
title Virtual reality in skill development through user experience and technology advancements
title_full Virtual reality in skill development through user experience and technology advancements
title_fullStr Virtual reality in skill development through user experience and technology advancements
title_full_unstemmed Virtual reality in skill development through user experience and technology advancements
title_short Virtual reality in skill development through user experience and technology advancements
title_sort virtual reality in skill development through user experience and technology advancements
topic Virtual reality
Skill development
Systematic literature review
User experience
SEB (social, emotional, and behavioral)
Technology advancement
url https://doi.org/10.1007/s10791-025-09703-1
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AT ceciliasiklanyi virtualrealityinskilldevelopmentthroughuserexperienceandtechnologyadvancements
AT tiborguzsvinecz virtualrealityinskilldevelopmentthroughuserexperienceandtechnologyadvancements